Wednesday, December 10, 2014

Bio Shock Part 2

Let's continue our journey.
2.MEDICAL PAVILLION
 TWILIGHT FIELDS
Step into the room and watch for a splicer around the corner to the left. Also in the alcove to the left is a security turret mounted along the southern wall.
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In the alcove on the opposite end of the room is another splicer with her back to you. On the table in front of her is the code 0451, which you can use to open the keypad-locked doorway in the room. Inside the closet behind the locked door are a few goodies worth grabbing.
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There's one more door to the south that leads to a more sterile environment. Follow the hall to the left, through water, and don't be too startled by the shadows on the wall. For now, just continue to the end of the hall to grab the Security Expert tonic. On your way back out of the Twilight Fields wing, watch out for the shadowy surgeon who's shadow you saw disappear.
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MEDICAL PAVILLION FOYER
Backtrack to the pavillion foyer and continue to ignore the all-knowing arrow. Instead, go down the stairs to the west where you can use your Incinerate! power to melt the ice clogging up the lower hallway. The hall branches ahead, giving you a few options. For now, look for a doorway to your left that leads to the Kure-All area.
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KURE-ALL
Before stepping into the door, ready your Electro Bolt. Just through the door and to the right is a turret that you'll want to immediately zap before it can get off an RPG round. A bit further into the area, look for a security camera to your right. Destroy it before exploring the area.
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There's a safe inside the room that you can hack, and it's worth the effort. Also look for a small vent along the floor that you can bust open with your wrench. Crawl through the ventilation duct to reach a back room with theWrench Jockey tonic. When you've got the tonic, backtrack out of the Kure-All wing.
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After exiting Twilight Fields the next place tro go is Painless Dental. The door to get the the Painless Dental does not open. In order to get in you must go around the side, shoot the turrent and crouch and crawl through. Be careful because there is a Big daddy with a little sister there! Kill him and rescue/harvest her.
MEDICAL PAVILLION FOYER
Across the hall, in the center of the open area, you'll find a lit area with a shotgun glimmering on the floor. Before picking it up, we suggest grabbing the ammo around it. The moment you grab the shotgun, the lights go out and enemies swarm you. Quickly reload the shotgun and use it to drop the enemies that come. They won't stop attacking until the lights come back on.
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When the area's finally safe again, go southwest a bit and stay crouched when rounding the corner. In the room through the window to the left, there's a turret you should Electro Shock before rushing to hack it. The area you're in now is Painless Dental.
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PAINLESS DENTAL
In the next room, just past the turret, you'll find the tonic Speedy Hacker. When steam fills the room so thick you can't see, quickly do a 180 to find a splicer just standing behind you. Take him out, then look for a vent along the floor that you can bust into.
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The vent leads to an office with one splicer inside. Take her out, grab the stuff in the room, then unlock the door to return to the previous foyer (where you found the shotgun). Follow the signs to Daddy Dental to the northeast.
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DANDY DENTAL
Deep into the Dandy Dental area, in the northwest corner, you'll find theTelekinesis plasmid which you should instantly swap into your arsenal (replacing the Incinerate! plasmid). You can test out the Telekinesis with the tennis ball machine in the hall behind you. The main thing you should learn is that the Telekinesis power uses no EVE energy unless you use it to throw items. That means you can use Telekinesis to pull items towards you and pick 'em up (or drop them) without wasting your meter.
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Expect an enemy or two as you backtrack to the main foyer. Go to the hall that's under the watch of the last turret you hacked (due south) to find a doorway that's locked. If you look through the broken glass left of the door, you can use the Telekinesis power to pull towards you the key that's hanging on a pillar in the room beyond the door. Use the key to unlock the door leading to Chompers Dental.
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CHOMPERS DENTAL
Don't rush through the door you just unlocked. Just inside and to the left is a security camera scanning the room. Peek in to shoot it down before stepping into the room to engage an enemy or two.
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There's a second security camera in the adjacent room. Shoot it down to gain easy access to the locked save that's embedded in the wall below the camera. Inside the safe you'll find all kinds of goodies, making Chompers Dental a good stop before returning to the Medical Pavillion Foyer.
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MEDICAL PAVILLION FOYER
Upon returning to the main foyer area, be on the lookout for nitro splicers. Use your new Telekinesis ability to fire their Molotov cocktails back at 'em. And now that you've explored the rest of the Medical Pavillion, it's time to finally obey the all-knowing arrow. Go through the doorway to the west.
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Follow the long westward-going tunnel. Eventually, you'll reach the Surgery Foyer.
SURGERY FOYER
There's a wall at the front of the foyer and around that wall you'll find Dr. Steinman who runs away, into the door to the north. As he runs, he blasts the door closed, an action that can only be undone with a similar blast. As it just so happens, there's an infinite supply of nitro splicers that lob grenades at you from the balcony just left of the blown-up doorway. Use the Telekinesis plasmid to grab the grenades they throw and open the doorway up again.
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Go through the door to the hall to the north. Just around the corner you'll spot the fleeing Steinman who sends a security bot your way. Backtrack around the corner and wait for the security bot so you can zap it with Electro Shock and hack it to make it your own. Also around the corner, at the far end of the hall, is a security turret. You can let your security bot fight it, or rush to zap it and hack to make it your own.
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Before leaving the hall, be sure to grab the Static Discharge tonic that's on the floor in the middle of the hall. Behind a doorway to the north is a security camera that'll spot you quickly. Open the door and then back away before firing at it to destroy the camera. There are lots of goodies inside the room, including a safe that you can hack open. Grab the stuff, then return to the hall and go west.
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SURGERY
You can see through the windows ahead Dr. Steinman operating on abody. It's time to put a stop to the doctor. As you step into the room with Steinman, a fight begins. He's a tough enemy, but there are things you can do to make the fight easier.
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If you happen to still have the Incinerate! plasmid equipped, you can quickly torch the gasoline that runs just behind the operating table. If you've got the Electro Bolt plasmid equipped, shock the doctor and line up a quick head shot to deal a chunk of damage. We found the machinegun to be the best weapon for the job.
Without a doubt, the best way to take out Steinman is to quickly use Telekinesis to pick up one of the explosive canisters that are at the base of the stairs leading into the surgery room. Toss one at Steinman while he's standing over the pool of gasoline behind his operating table and he should go up in flames. While Steinman is on the ground, pummel him with shots.
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Steinman will eventually get up and rush towards the water in the lower level of the surgery room. Equip Electro Shock and zap the water to shock Steinman and hopefully finish him off.
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With Steinman defeated, pilfer his corpse and stock up on items in the room before backtracking towards the pavillion foyer. Expect to fight a few splicers in the hall just outside Steinman's room, but you should have an otherwise un-troubled run back. That is until a tunnel collapses, stranding you in the western wing of the Medical Pavillion. Look for a door along the north side of the tunnel to enter the Lounge.
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LOUNGE
A cut scene takes over as you enter the Lounge. Don't shoot the little sister before you. Instead, approach her to be presented with the option of killing her or saving her. Killing the little sister will result in moreharvested ADAM, which you can spend on personal upgrades. Choosing to save the little sister will net less ADAM, but will reward you later with an exclusive power. We recommend saving the little sister (and other little sisters in the future).
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After gathering some ADAM, you can spend it at the Gatherer's Garden at the north end of the Lounge. From there, you can backtrack to thepavillion foyer.
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MEDICAL PAVILLION FOYER
There's another little sister in the pavillion foyer, but this one's protected by a big daddy. If you want to harvest some ADAM (and we suggest you do), you'll have to take out the big daddy first. Hopefully you hacked the two security turrets that are in the eastern part of the foyer. They'll be vital in taking down the giant.
Get the big daddy's attention with a quick shot, then retreat to lead him into the line of fire of a turret. While he's getting blasted, use Electro Shock to stun him, forcing him to take even more punishment. We also recommend attacking with your shotgun equipped with electric buck, an ammo type that will stun the big daddy after every shot. When the big daddy is downed, harvest the ADAM from the little sister. Again, we suggest choosing to rescue her.
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Follow the all-knowing arrow eastward, towards the beginning of the stage. It'll lead you back to Emergency Access where you can expect to find a single nitro splicer. Take him out, then flip the switch at the top of the stairs to open the door at the base of the stairway. Through the door is a bathysphere. Hop inside and pull the lever.
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